GameDev:MK’s first ever game jam. Gameplay video. The theme was “Knocking Down”. Our team consisted of Rory, Chris, Patrick and myself. Patrick and I used FMOD for the music and sound. Chris created the 3D models and textures. We decided to use the Unity game engine. Rory and I handled the Unity development. The car speeds up over time, increasing the difficulty. I designed the menus and user interface elements.